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Let’s Build a Multiplayer Phaser Game: With TypeScript, Socket.IO, and Phaser de Oscar Lodriguez

Descripción - Reseña del editor Create a fully working multiplayer game from scratch using TypeScript, Socket.IO, and the community edition of Phaser.js. You will achieve amazing feats in the browser without having to install any software. This book teaches you how to use the Phaser game engine APIs to tap into physics, and how to utilize HUD information and fire lasers.Let’s Build a Multiplayer Phaser Game dives into the details to show you how to create a multiplayer game from beginning to end. Once you have finished this book, you will be well versed in creating not only a game, but also an application that you can extend with new functionality to enjoy with your friends.What You'll LearnDiscover the ins and outs of Socket.IO for real-time web communicationUse TypeScript to allow your project to be typed and self-documentingSee how gaming mechanics work to make a game entertainingGet a deeper understanding of how to structure your working directory and your codeScale what you have createdWho This Book Is ForDevelopers who want to know how to create and structure a complex online game Contraportada Create a fully working multiplayer game from scratch using TypeScript, Socket.io, and the community edition of Phaser.js. You will achieve amazing feats in the browser without having to install any software. This book teaches you how to use the Phaser game engine APIs to tap into physics, and how to utilize HUD information and fire lasers.Let’s Build a Multiplayer Phaser Game dives into the details to show you how to create a multiplayer game from beginning to end. Once you have finished this book, you will be well versed in creating not only a game, but also an application that you can extend with new functionality to enjoy with your friends.What You'll Learn:Discover the ins and outs of Socket.io for real-time web communicationUse TypeScript to allow your project to be typed and self-documentingSee how gaming mechanics work to make a game entertainingGet a deeper understanding of how to structure your working directory and your codeScale what you have created Biografía del autor Oscar Lodriguez has been developing software as a freelancer for close to 13 years. During this time, he has worked with software giants such as Adyen, BNP Paribas, Ebay, Bol.com, Schiphol, and Backbase. He has a bachelor's degree in computer science and is a motivated and avid learner who stays up to date with web industry standards. He has written three books and speaks regularly at Golang/JavaScript meet-ups in and around Holland.

Detalles del Libro

  • Name: Let’s Build a Multiplayer Phaser Game: With TypeScript, Socket.IO, and Phaser
  • Autor: Oscar Lodriguez
  • Categoria: Libros,Libros universitarios y de estudios superiores,Ciencias informáticas
  • Tamaño del archivo: 17 MB
  • Tipos de archivo: PDF Document
  • Descargada: 412 times
  • Idioma: Español
  • Archivos de estado: AVAILABLE


Descargar Let’s Build a Multiplayer Phaser Game: With TypeScript, Socket.IO, and Phaser de Oscar Lodriguez libros ebooks

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